March 2021: Serious Games

February 21, 2021
Talk Dual Use in Gaming, Workshops Digitales Gaming als Kulturgut: Videospiele und Gesellschaft im 21. Jahrhundert, Friedrich Naumann Stiftung, Online, 12:15-1:15 pm.

March 2020: AI and Games

Digital Games and Artificial Intelligence, Manchester Game Studies Network, Manchester Metropolitan University, Righton Building, 6 pm – 7 pm, March 18. More information ->here (Cancelled due to Covid-10.)

November 2019: Clash of Realities

November 21, 2019
Co-Organization of  Clash of Realities – 10th International Conference on the Art, Technology and Theory of Digital Games as well as chairing the Town Hall Talk with Ian Bogost and Isabela Granic. Cologne Game Lab of the Technical University of Cologne, Schanzenstr. 28, 51063 Cologne.

November 2019: Paratextuality

November 20, 2019
Co-Organization of the Game Studies-Summit Paratextualizing Games (with Benjamin Beil and Hanns Christian Schmidt) as well as co-moderation of the panel with Ian Bogost, Katarzyna Marak and Jan Svelch, Clash of Realities – 10th International Conference on the Art, Technology and Theory of Digital Games, Cologne Game Lab, Schanzenstr. 28, 51063 Cologne.

October 2019: Holography

October 11, 2019
Keynote Die Geschichte der Holographie, Cologne Futures 19: Der indiskrete Charme der Holographie, Film Festival Cologne, Schanzenstraße 28, 51063 Cologne, 10:30 am, more -> here

May 2019: Games and AI

May 17, 2019
Presentation Digitale Spiele und Künstliche Intelligenz: Geschichte und Gegenwart einer interdisziplinären Forschungssymbiose, Zentrum für Künste und Kulturtheorie, Universität Zürich, Rämistrasse 71, KOL-F-103; more ->here

March 2019: Serious Games

March 29, 2019
Presentation Serious Games vs. Gamifizierung: historische, systematische und anwendungsorientierte Aspekte,  Workshop “Zukunftskonzept LMUexcellent”, Ludwig-Maximilians-Universität München, Professor-Huber-Platz 2, Lehrturm, Raum W401, 13:30-14:30 Uhr.