July 1, 2022
Keynote Zukünfte | Entwerfen | Durchspielen: Design und Games in der digitalen Kultur, Design für Spiel, Spaß, Spannung – Gestaltung von Artefakten zum spielerischen Handeln, Gesellschaft für Designgeschichte, Nuremberg, 6 pm.
Author: Gundolf S. Freyermuth
April 2022: Media Futures
April 7, 2022
Presentation Inventing Futures in Modern Media: From Artistic Anticipation to Scientific Projection (and Back), Vanderbilt University, Nashville, Tennessee, online
February 2022: Media Futures
February 8, 2022
Presentation Die Erfindung der Zukunft in den neuzeitlichen Medien: Vom Buchdruck und literarischen Utopien zu Game Engines und Zukünften in digitalen Spielen, University of Giessen, 2 pm
December 2021: Serious Games
December 2, 2021
Talk Serious Games—In History and at the Cologne Game Lab, International Conference Games and Emerging Technologies GET 2021, Higher Institute of Multimedia Arts of Manouba (ISAMM), Tunis, Tunisia (online).
November 2021: Hoffen und Bangen
November 19, 2021
Talk Hoffen und Bangen: Zukuenfte in Literatur, Film und Games, Lecture Series Die Frage nach dem Wahren, Guten und Schoenen in virtuellen Raeumen, University of Klagenfurt in Cooperation with the Institut für Oesterreichkunde, Stift Melk, Austria (online).
July 2021: Clash of Realities
July 9, 2021
Co-Moderation Game Studies Summit Playful Materialities II (with Benjamin Beil and Hanns Christian Schmidt), Clash of Realities – 11th International Conference on the Art, Technology and Theory of Digital Games, online: https://clashofrealities.com/2021/
July 2021: Hoffen und Bangen
July 2, 2021
Presentation Hoffen und Bangen: Zukunft als historisches Konzept, Lecture Series Hoffnung in der deutschen Kultur, Deutsche Sommerschule am Pazifik, Portland, OR, Online, 8pm – 10pm.
February 2021: Serious Games
February 21, 2021
Talk Dual Use in Gaming, Workshops Digitales Gaming als Kulturgut: Videospiele und Gesellschaft im 21. Jahrhundert, Friedrich Naumann Stiftung, Online, 12:15-1:15 pm.
November 2020: Clash of Realities
November 9, 2020
Co-Moderation Game Studies Summit Playful Materialities (with Benjamin Beil and Hanns Christian Schmidt), Clash of Realities – 11th International Conference on the Art, Technology and Theory of Digital Games (online; https://clashofrealities.com/2020/).
March 2020: AI and Games
Digital Games and Artificial Intelligence, Manchester Game Studies Network, Manchester Metropolitan University, Righton Building, 6 pm – 7 pm, March 18. More information ->here (Cancelled due to Covid-10.)