April 2017: “Open Wounds – A Journey through German Genre Films”

April 13, 2017
Moderation of the workshop discussion with director Johannes F. Sievert after the screening of the documentary “Open Wounds – A Journey through German Genre Films” (D: Dominik Graf and Johannes F. Sievert, Germany 2017); also in attendance Prof. Dr. Lisa Gotto and legendary director Roger Fritz, Lecture Hall/Cinema of CGL and ifs, Schanzenstr. 28, 51063 Köln, 5:30-8pm Uhr.

January 2017: Games and Literature

January 20, 2017


 

 

 

 

 

 

 

 

Keynote on Games and Literature: a Transmedia Perspective, Subotron Arcademy Meets BuK as well as participation in a panel with Cornelia Travnicek (author), Jorghi Poll (publisher Edition Atelier), Mateusz Gorecki (Game Developer Rarebyte), hosted by Robert Glashuettner (ORF/FM4), January 20, 2017, 7 pm, MuseumsQuartier / Q21 / Raum D, 1070 Wien. More information here.

November 2016: Clash of Realities

Bjoern Bartholdy and Gundolf S. Freyermuth opening the Clash of Realities conference

 

 

 

 

 

 

 

 

 

November 14-16, 2016
Co-Organization of Clash of Realities – International Conference on the Art, Technology and Theory of Digital Games at the Cologne Game Lab of TH Köln – University of Technology, Arts and Sciences, Schanzenstr. 28, 51063 Köln. Co-Hosting of the Game Studies Summit Digital Games – Transmedia Works of Art as well as chairing the Town Hall Talk with David OReilly, Mark J.P. Wolf and Eric Zimmerman. More information -> hier

German-French Cooperation: Olivier Faron, Gundolf S. Freyermuth, Bjoern Bartholdy, Stephane Natkin, Klaus Becker
Hanns Christian Schmidt and Gundolf S. Freyermuth hosting the Game Studies Summit
Town Hall Talk with David Reilly, Mark J.P. Wolf, Eric Zimmerman, Gundolf S. Freyermuth
Team and Speakers of the Clash of Realities conference

October 2016: Virtual Reality

26. Oktober 2016
Keynote Virtual Reality – Begriff, Geschichte und Kontextualisierung in der Geschichte neuzeitlicher Audiovisualität, conference 7. Kölner Mediensymposium Cologne.Games.Law – Virtual Reality! Legal Reality?, October 26, 2016, TH Köln, 3-5pm, Campus Südstadt, Claudiusstraße 1, Raum 69. More information (in German) -> here

October 2016: Game Engine

cuov_duw8aaa9aa-jpg-large-768x576October 13, 2016

Presentation Camera Virtualis & Universalis: Die Game Engine als Medium prozeduraler Bildgenerierung, conference In, über, unter, jenseits und dazwischen – Ebenen digitaler Bilder, organized by prometheus – Das verteilte digitale Bildarchiv für Forschung & Lehre, 12.-14. Oktober 2016 an der Universität zu Köln, 12. Oktober, 10:00-10:30 Uhr. More information -> hier